Development Diary Four: The Play's the Thing

Watch our director David discuss directing performance in Social Virtual Reality!

We are officially out of the prototyping phase! Now that we have tested various techniques and concepts in VR dramaturgy, level design, and networking, we are advancing into production mode. This means we are bringing on new team members, such as Unreal expert Todd Bryant, and a sound designer.

We've made huge leaps in networking this past week. Our team met with a VR researcher at NYU's Shanghai campus and tested a system that would allow audience members to enter the virtual space through special "Holodeck" stations in Shanghai, London, and several locations in New York City. We can currently support fifteen people in each of these Holodeck stations. We have also begun creating a system that would allow audience members to access the experience from their home.

Along with these advances come new costs. As of right now, we are largely self-funded. In order to make this project and future productions of Shakespeare in VR viable, please donate here:  Anyone who donates more than fifty dollars will be entitled to a free studio visit!

The project is also gathering attention from exciting new partners. This coming week, representatives of Time Magazine, Bell Labs, and the Future of Storytelling conference will visit the studio. 

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